
Project Timeline: Ongoing
Project Type: Personal project
Role: UX Design, UI Design, Concept & Visualisation
Tools: Flowmap, Sketch
Project Goal
Design a fitness app that will provide workout plans that are designed to help the end-user reach their fitness goals faster and simpler.
Design an innovative experience that makes it easy, enjoyable, and, yes, simple, to set and achieve goals.
Variety: More than 400 unique workouts and over 800 exercises
Personalized: You choose the time you have to workout
Easy: Recommended workout plans based on your goals
Customizable: Create and save your own custom workouts
Context & Analysis
Based on the research and the Assumption I started mapping out each and every step the user will take—from a new or existing account, right through to the final step, checkout. On the other hand, context will allow me to design and build experiences that are personalized to meet the unique needs of the individual user base.
The goal of a Visitor: To provide a fast, easy & workout plan and schedule based on their preferences, beginner, intermediate or advanced.
Time: The interaction starts as soon as the visitor or guest opens the app.
Device: Tablet, Mobile device

Final Design
After sketches and developing a user flow, I came up with the final designs. The goal here was to design the final UI flow of the overall experience from app download to the end-user fitness goals and track work out progress experience and check out process.