Project Timeline: Ongoing

Project Type: Personal project

Role: UX Design, UI Design, Concept & Visualisation

Tools: Flowmap, Sketch

Project Goal

Design a fitness app that will provide workout plans that are designed to help the end-user reach their fitness goals faster and simpler.

Design an innovative experience that makes it easy, enjoyable, and, yes, simple, to set and achieve goals.

  • Variety: More than 400 unique workouts and over 800 exercises

  • Personalized: You choose the time you have to workout

  • Easy: Recommended workout plans based on your goals

  • Customizable: Create and save your own custom workouts

Context & Analysis

Based on the research and the Assumption I started mapping out each and every step the user will take—from a new or existing account, right through to the final step, checkout. On the other hand, context will allow me to design and build experiences that are personalized to meet the unique needs of the individual user base.

The goal of a Visitor:  To provide a fast, easy & workout plan and schedule based on their preferences, beginner, intermediate or advanced.

Time: The interaction starts as soon as the visitor or guest opens the app.

Device: Tablet, Mobile device

 

Final Design

After sketches and developing a user flow, I came up with the final designs. The goal here was to design the final UI flow of the overall experience from app download to the end-user fitness goals and track work out progress experience and check out process.

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